Cross-platform 3D modeler for low poly assets, with built-in rigging and GLB and FBX export
Repository activity
- Stars3.3k
- Forks243
- Open Issues9
License
MIT
Languages
- C++
- HTML
- GLSL

About Dust3D
Dust3D is a cross-platform 3D modeler that makes it easy to create models for video games, 3D printing, and similar uses. It focuses on quick low poly modeling, giving you one place to build a shape and prepare it for use without bouncing between separate apps.
It includes built-in rigging, procedural animation, and UV unwrapping, with export to the GLB and FBX formats that game engines and printers expect. The workflow lets you assemble a model from simple parts and move straight to a rigged, textured result.
Dust3D is licensed under the MIT License and is built on Qt. Desktop builds are available for Windows, macOS, and Linux.
Key features
- Low poly modeling for games and 3D printing
- Built-in automatic rigging
- Procedural animation
- UV unwrapping
- Export to GLB and FBX formats
Details
- On GitHub since
- 2016
- Platforms
- Windows, macOS, Linux
- License
- MIT
- Exports
- GLB, FBX
- Built with
- Qt
