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Dust3D

Cross-platform 3D modeler for low poly assets, with built-in rigging and GLB and FBX export

Repository activity
  • Stars3.3k
  • Forks243
  • Open Issues9
License

MIT

Languages
  • C++
  • HTML
  • GLSL
Dust3D screenshot

About Dust3D

Dust3D is a cross-platform 3D modeler that makes it easy to create models for video games, 3D printing, and similar uses. It focuses on quick low poly modeling, giving you one place to build a shape and prepare it for use without bouncing between separate apps.

It includes built-in rigging, procedural animation, and UV unwrapping, with export to the GLB and FBX formats that game engines and printers expect. The workflow lets you assemble a model from simple parts and move straight to a rigged, textured result.

Dust3D is licensed under the MIT License and is built on Qt. Desktop builds are available for Windows, macOS, and Linux.

Key features

  • Low poly modeling for games and 3D printing
  • Built-in automatic rigging
  • Procedural animation
  • UV unwrapping
  • Export to GLB and FBX formats

Details

On GitHub since
2016
Platforms
Windows, macOS, Linux
License
MIT
Exports
GLB, FBX
Built with
Qt